js' blog

ObjFW ported to Nintendo DS
Created: 27.04.2014 19:50 UTC

I just committed the initial port to the Nintendo DS. It's still lacking threads and sockets, but I plan to add those eventually. Also noteworthy is that you require an argv-compatible loader in order to use files. Unfortunately, there is nothing I can do about this, as this is a limitation of the SDK.

Anyway, a picture is worth more than words, so here's a picture of ObjFW's tests all running successfully on my girlfriend's sister's DS (I did most of the development using DeSmuME, since I own no hardware):

ObjFW running on a Nintendo DS

Oh, and this is most likely the device with the lowest hardware specs on which I ever tried ObjFW. Yet it's still quite fast! :)